Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Boyd Price's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Boyd Price out of business. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Boyd Price's Contacts or Allies betrays Boyd Price, ending Boyd Price's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Attacked by enemies that Boyd Price easily defeat. |
5 |
34 |
Gain Enemy if Boyd Price don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |