Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Burrell Dwyer's Contacts or Allies betrays Burrell Dwyer, ending Burrell Dwyer's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
23 |
Burrell Dwyer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
A good deal ensures Burrell Dwyer is living the high life for a few years. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Burrell Dwyer's normal circles. Gain a Contact. |