Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
23 |
Opponents of Burton McDonald's belief system ambush Burton McDonald. |
3 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
23 |
Became a Merchant (Free Trader). |
4 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
27 |
Continued as Merchant (Free Trader). |
5 |
31 |
Given advanced training in a specialist field |
6 |
31 |
Continued as Merchant (Free Trader). |
6 |
33 |
Make an unexpected connection outside Burton McDonald's normal circles. Gain a Contact. |