Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
3 |
28 |
Scarred. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |