Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
26 |
A job goes wrong, forcing Carey Armstrong to flee off-planet. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
A series of bad deals and decisions force Carey Armstrong into bankruptcy. Carey Armstrong salvages what Carey Armstrong can. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Carey Armstrong's Contacts or Allies betrays Carey Armstrong, ending Carey Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
A notable academic consults with Carey Armstrong about a publication or documentary he is working on. Gain a Contact in academia. |