Cecil Young  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 35 M 6 (0) 9 (1) 5 (-1) 3 (-1) 8 (0) 4 (-1)695384
Crazy, Moles
 
Skills
Animals 0
Carouse 1
Deception 0
Drive 0
Flyer 0
Pilot 0
Profession (Worker) 0
Recon 1
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Barbarian 12
Scout Explorer 01
Drifter Scavenger 01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Cecil Young's Contacts or Allies betrays Cecil Young, ending Cecil Young's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Intelligence (Agent).
2 19 Switched to Drifter (Barbarian).
2 21 Attacked by enemies and injured.
2 21 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 21 Gain Enemy if Cecil Young don't already have one.
2 23 Promoted to Drifter (Barbarian) rank 1.
3 23 Continued as Drifter (Barbarian).
3 26 Cecil Young do not know what happened to Cecil Young. There is a gap in Cecil Young's memory.
4 26 Failed to qualify for Colonist (Citizen).
4 26 Submitted to the draft.
4 26 Became a Scout (Explorer).
4 30 Psychologically damaged by Cecil Young's time in the scouts.
5 30 Failed to qualify for Broker (Merchant).
5 30 Switched to Drifter (Scavenger).
5 34 Cecil Young run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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