Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Contact with Government. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Lost eye or limb. Fully recovered. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
28 |
A disaster leaves several injured, and others blame Charley Steward, forcing Charley Steward to leave Charley Steward's career. Gain a Rival. |
3 |
28 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Charley Steward do not know what happened to Charley Steward. There is a gap in Charley Steward's memory. |
6 |
30 |
Became a Scout (Courier). |
6 |
33 |
When dealing with an alien race, Charley Steward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |