Chester Head  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 35 M 8 (0) 6 (0) 10 (1) 6 (0) 7 (0) 6 (0)86A676
Inimitable, Jolly
 
Skills
Animals 0
Athletics 0
Deception 0
Drive 0
Gun Combat 0
Mechanic 0
Medic 0
Navigation 0
Profession (Worker) 0
Recon 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
 
EducationGraduated
Colonial Upbringing Failed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Study Science (Life Sciences/Psionicology) as a hobby.
1 27 Failed as a colonist.
2 27 Failed to qualify for Corporate Agent (Agent).
2 27 Became a Drifter (Wanderer).
2 31 Attacked by enemies and injured.
2 31 Injured. Fully recovered. Owe 2,500 for medical bills.
2 31 Gain Enemy if Chester Head don't already have one.
3 31 Continued as Drifter (Wanderer).
3 33 Good fortune
3 35 Promoted to Drifter (Wanderer) rank 1.
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