Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Chris Ruiz's business expands, Chris Ruiz's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Serve as the courier for an important message from the Imperium. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
31 |
Chris Ruiz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Chris Ruiz fail to help. Gain an Enemy. |
4 |
31 |
Chris Ruiz have no idea what happened to Chris Ruiz – they found Chris Ruiz's ship drifting on the fringes of friendly space. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Chris Ruiz's ship is damaged, and Chris Ruiz have to hitch-hike Chris Ruiz's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 1 Enemies. |