Clarence Ramirez  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 35 M 5 (-1) 12 (2) 7 (0) 3 (-1) 9 (1) 7 (0)5C7397
Not Trustworthy, Kind hearted
 
Skills
Advocate 1
Art (Performing) 0
Broker 1
Carouse 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Gambler 1
Persuade 0
Science (Life Sciences) 0
Seafarer 0
Stealth 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Merchant Merchant Marine Crewman02
Rogue Thief 11
Citizen Worker 01
 
Name Type Affinity Enmity Power Influence Species
Adell Hoddle Enemy 0 1 1 3 Sylean (F/44)
Hyman Fillanes Contact 2 1 3 0 Dynchia (M/30)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Clarence Ramirez is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
3 23 Continued as Merchant (Merchant Marine).
3 25 Clarence Ramirez's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 25 Became a Rogue (Thief).
4 29 Involved in a gambling ring.
4 29 Promoted to Rogue (Thief) rank 1.
5 29 Voluntarily left Thief
5 29 Became a Citizen (Worker).
5 30 Clarence Ramirez learn something Clarence Ramirez should not have – a corporate secret, a political scandal – which Clarence Ramirez can profit from illegally.
5 30 Gain a criminal contact.
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