Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
An expedition or voyage goes wrong, leaving Clay Kelley stranded in the wilderness. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Spend several years jumping from world to world in Clay Kelley's scout ship. |
3 |
23 |
Voluntarily left Explorer |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Survived a risky adventure but gained nothing. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Clay Kelley's Contacts or Allies betrays Clay Kelley, ending Clay Kelley's career. That Contact or Ally becomes a Rival or Enemy. |