Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Coleman Harrison's Contacts or Allies betrays Coleman Harrison, ending Coleman Harrison's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Coleman Harrison retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |