Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
An expedition or voyage goes wrong, leaving Connor Rice stranded in the wilderness. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Gain Enemy if Connor Rice don't already have one. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Connor Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
31 |
A sudden war destroys Connor Rice's trade routes and contacts, forcing Connor Rice to flee that region of space. |
5 |
31 |
Gain rebels as Enemy |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Connor Rice retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |