Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A revolution, attack or other unusual event throws Coy Newman's life into chaos, forcing Coy Newman to leave the planet. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
26 |
Gain Enemy if Coy Newman don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Encounter a Psionic institute. |
4 |
32 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |