Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Dale Miller have no idea what happened to Dale Miller – they found Dale Miller's ship drifting on the fringes of friendly space. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Dale Miller don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Victim of a crime |
4 |
34 |
Forced to muster out. |