Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Delbert Xavier's normal circles. Gain a Contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Delbert Xavier's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Delbert Xavier's Contacts or Allies betrays Delbert Xavier, ending Delbert Xavier's career. That Contact or Ally becomes a Rival or Enemy. |