Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Doc Sanchez's work ends up coming home with Doc Sanchez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Doc Sanchez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Doc Sanchez is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
30 |
Failed to qualify for Law Enforcement (Agent). |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
31 |
Betrayed by a friend. One of Doc Sanchez's Contacts or Allies betrays Doc Sanchez, ending Doc Sanchez's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Law Enforcement (Agent). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |