Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Dock Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Merchant (Broker). |
2 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
27 |
Make an unexpected connection outside Dock Meyer's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
A series of bad deals and decisions force Dock Meyer into bankruptcy. Dock Meyer salvages what Dock Meyer can. |