Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Douglas Phillips spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Douglas Phillips's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Douglas Phillips's Contacts or Allies betrays Douglas Phillips, ending Douglas Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Douglas Phillips's Contacts or Allies betrays Douglas Phillips, ending Douglas Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
29 |
Uncover a major conspiracy against Douglas Phillips's employers. |
5 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |