Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Duane Mcarthy's Contacts or Allies betrays Duane Mcarthy, ending Duane Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
23 |
A good deal ensures Duane Mcarthy is living the high life for a few years. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Duane Mcarthy's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
28 |
Voluntarily left Free Trader |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Duane Mcarthy do not know what happened to Duane Mcarthy. There is a gap in Duane Mcarthy's memory. |