Duke Fitzgerald  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 35 M 8 (0) 9 (1) 10 (1) 8 (0) 11 (1) 9 (1)89A8B9
Disorganized, High energy
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Endurance) 1
Electronics 0
Gun Combat 0
Gunner (Capital) 1
Mechanic 0
Melee (Blade) 1
Navigation 1
Pilot 0
Stealth 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 02
Drifter Wanderer 01
Drifter Scavenger 01
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Rose Wells Ally 4 0 0 5 Darmine (F/13)
Rose Wells gains in influence.
Phyllis Grain Enemy 0 4 0 0 Lancian (F/20)
Phyllis Grain loses some of their power base.
Amos Silva Enemy 0 3 0 1 Lancian (M/69)
Amos Silva was ruined by misfortune caused by the character.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 22 Become leader in social movement.
1 22 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 25 Duke Fitzgerald foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Commissioned in Navy (Line/Crew) with the new title Ensign.
3 26 Continued as Navy (Line/Crew).
3 30 During a battle, defeat or victory depends on Duke Fitzgerald's actions. Duke Fitzgerald actions lead to an honorabe discharge.
4 30 Became a Drifter (Wanderer).
4 31 Duke Fitzgerald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 31 Failed to qualify for Corporate Agent (Agent).
5 31 Switched to Drifter (Scavenger).
5 33 Duke Fitzgerald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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