Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Dwight Simmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Make an unexpected connection outside Dwight Simmons's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Dwight Simmons's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Line/Crew). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vessel participates in a notable military engagement. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |