Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Edgar Nelson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Merchant (Broker). |
2 |
20 |
A series of bad deals and decisions force Edgar Nelson into bankruptcy. Edgar Nelson salvages what Edgar Nelson can. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Voluntarily left Broker |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Edgar Nelson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Edgar Nelson is blamed for an accident that causes the death of several crew members. Edgar Nelson's guilt drives Edgar Nelson to excel. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Edgar Nelson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |