Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Infantry (Army). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
28 |
Betrayed by a friend. One of Eli Fletcher's Contacts or Allies betrays Eli Fletcher, ending Eli Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Failed to qualify for Intelligence (Agent). |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Eli Fletcher's Contacts or Allies betrays Eli Fletcher, ending Eli Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |