Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Ellsworth Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Citizen (Corporate). |
3 |
25 |
Ellsworth Staff is rewarded for Ellsworth Staff's diligence or cunning. |
3 |
26 |
Promoted to Citizen (Corporate) rank 1. |
4 |
26 |
Continued as Citizen (Corporate). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
Ellsworth Staff is chosen to represent Ellsworth Staff's faith in a vid show or other highly public forum. |
5 |
33 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |