Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Elvin Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elvin Walker fail to help. Gain an Enemy. |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Elvin Walker spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Gain a contact in an alien race. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Elvin Walker's ship is damaged, and Elvin Walker have to hitch-hike Elvin Walker's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |