Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Emery Frazier's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Emery Frazier botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Emery Frazier's ship is damaged, and Emery Frazier have to hitch-hike Emery Frazier's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
When dealing with an alien race, Emery Frazier botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Emery Frazier have no idea what happened to Emery Frazier – they found Emery Frazier's ship drifting on the fringes of friendly space. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Drafted into Law Enforcement |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |