Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Emil Parker's ship is damaged, and Emil Parker have to hitch-hike Emil Parker's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
19 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Attacked by enemies that Emil Parker easily defeat. |
2 |
20 |
Gain Enemy if Emil Parker don't already have one. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Contact with Government. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Drafted into Law Enforcement |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
An investigation takes on a dangerous turn. |
5 |
33 |
Accepted a deal with criminal or other figure under investigation. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |