Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Emmit Bradley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
32 |
Emmit Bradley join a gambling circle on board. |
4 |
33 |
Forced to muster out. |