Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Ervin Watts's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Arrested |
3 |
23 |
Became a Prisoner (Fixer). |
3 |
26 |
Hire a new lawyer. |
4 |
27 |
Continued as Prisoner (Fixer). |
4 |
31 |
Ervin Watts gain a new Rival among the inmates or guards. |
4 |
31 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
31 |
Paroled from prison. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Ervin Watts reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ervin Watts sponge off Ervin Watts's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |