Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Esther Mason's scout ship is one of the first on the scene to rescue the survivors of a disaster but Esther Mason fail to help. Gain an Enemy. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Severely injured. Owe 5,000 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Esther Mason easily defeat. |
3 |
27 |
Gain Enemy if Esther Mason don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |