Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Everett Wright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Everett Wright fail to help. Gain an Enemy. |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Everett Wright have no idea what happened to Everett Wright – they found Everett Wright's ship drifting on the fringes of friendly space. |
3 |
26 |
Became a Rogue (Thief). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Involved in the planning of an impressive heist. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |