Initiate Evert Smith  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 35 M 9 (1) 7 (0) 10 (1) 6 (0) 10 (1) 6 (0)97A6A6
Willful, Constantly scratching an itch, Fun loving
 
Skills
Admin 0
Art (Performing) 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Language 0
Persuade 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Agent Law Enforcement Rookie01
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Robert Hansen Ally 2 0 3 3 Sydite (M/26)
Cornelious Harrington Rival 1 2 1 2 Sydite (M/62)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Opponents of Evert Smith's belief system ambush Evert Smith.
1 21 Lost eye or limb. Owe 5,000 for medical bills.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Evert Smith's work ends up coming home with Evert Smith, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Switched to Believer (Mainstream Believer) with the new title Lay Person.
3 25 Evert Smith retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 28 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 28 Continued as Believer (Mainstream Believer).
4 30 Evert Smith secretly provide religious rites for a dying leader or noble, although they do not share Evert Smith's faith. Gain an Ally in the family and a Rival who disagrees with Evert Smith's choice.
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