Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Ezra Webb's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Ezra Webb's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Ezra Webb out of business. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |