Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A series of bad deals and decisions force Fletcher Robins into bankruptcy. Fletcher Robins salvages what Fletcher Robins can. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Attacked by enemies that Fletcher Robins easily defeat. |
3 |
27 |
Gain Enemy if Fletcher Robins don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Scarred. Owe 2,500 for medical bills. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Fletcher Robins learn something Fletcher Robins should not have – a corporate secret, a political scandal – which Fletcher Robins can profit from illegally. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |