Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Frank Weddall's Contacts or Allies betrays Frank Weddall, ending Frank Weddall's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
28 |
Frank Weddall's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
29 |
Became a Scholar (Scientist). |
4 |
31 |
Refuse to join a cheat in some fashion. |
4 |
33 |
Forced to muster out. |