Furman Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 35 M 9 (1) 6 (0) 8 (0) 8 (0) 7 (0) 5 (-1)968875
Always has a whiny voice
 
Skills
Broker 0
Carouse 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Recon 0
Science (Physical Sciences/Physics) 1
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Barbarian 02
Drifter Wanderer 22
 
Name Type Affinity Enmity Power Influence Species
Aubrey Fletcher Enemy 0 4 0 5 Hanen (M/16)
Todd Freeman Ally 4 0 1 5 Hanen (M/30)
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A sudden war destroys Furman Moore's trade routes and contacts, forcing Furman Moore to flee that region of space.
1 22 Gain rebels as Enemy
2 22 Failed to qualify for Corporate (Citizen).
2 22 Became a Drifter (Barbarian).
2 26 A new romantic starts. Gain an Ally.
3 26 Continued as Drifter (Barbarian).
3 27 Furman Moore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Failed to qualify for Intelligence (Agent).
4 27 Switched to Drifter (Wanderer).
4 31 Promoted to Drifter (Wanderer) rank 1.
5 31 Continued as Drifter (Wanderer).
5 35 Spend time with an alien race. Gain a contact.
5 35 Promoted to Drifter (Wanderer) rank 2.
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