Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
24 |
Opponents of Garfield Reid's belief system ambush Garfield Reid. |
3 |
24 |
Severely injured. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
25 |
Imperial trade restrictions force Garfield Reid out of business. |
5 |
25 |
Failed to qualify for Physician (Scholar). |
5 |
25 |
Became a Drifter (Wanderer). |
5 |
28 |
Attempted a risky adventure and was wildly successful. |
5 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
29 |
Continued as Drifter (Wanderer). |
6 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
31 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
34 |
Garfield Reid aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |