Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Grace Donoughoe far from home. |
2 |
20 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Grace Donoughoe's Contacts or Allies betrays Grace Donoughoe, ending Grace Donoughoe's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Line/Crew (Navy). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Given advanced training in a specialist field |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |