Gustaf Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 35 M 12 (2) 6 (0) 9 (1) 8 (0) 7 (0) 5 (-1)C69875
Impeccable
 
Skills
Animals (Training) 1
Art (Performing) 0
Broker 1
Deception 0
Drive (Mole) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Mechanic 1
Persuade 0
Profession (Worker) 0
Recon 2
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Broker 11
Army Army Support Corporal22
Drifter Scavenger 01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Gustaf Kirkham do not know what happened to Gustaf Kirkham. There is a gap in Gustaf Kirkham's memory.
2 19 Became a Merchant (Broker).
2 22 Given advanced training in a specialist field
2 23 Promoted to Merchant (Broker) rank 1.
3 23 Voluntarily left Broker
3 23 Became a Army (Army Support) with the new title Private.
3 27 Assigned to a planet with a hostile or wild environment.
3 27 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 27 Continued as Army (Army Support).
4 30 Given a special assignment or duty in Gustaf Kirkham's unit.
4 31 Promoted to Army (Army Support) rank 2 with the new title Corporal.
5 31 Voluntarily left Army Support
5 31 Failed to qualify for Scientist (Scholar).
5 31 Switched to Drifter (Scavenger).
5 32 Betrayed by a friend. One of Gustaf Kirkham's Contacts or Allies betrays Gustaf Kirkham, ending Gustaf Kirkham's career. That Contact or Ally becomes a Rival or Enemy.
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