Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Hamp Harvey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
Assigned to an assault on an enemy fortress. |
3 |
25 |
Continued as Marine (Star Marine). |
3 |
27 |
A mission goes disastrously wrong due to Hamp Harvey's commander’s error or incompetence, but Hamp Harvey survive. |
3 |
27 |
Cover for the commander and gain an Ally. |
3 |
29 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Marine (Star Marine). |
4 |
31 |
A mission goes wrong and Hamp Harvey is stranded behind enemy lines. Ejected from the service. |
5 |
31 |
Became a Rogue (Thief). |
5 |
33 |
Hamp Harvey spend months in the dangerous criminal underworld. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |