Hermon Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 35 M 9 (1) 6 (0) 10 (1) 4 (-1) 11 (1) 5 (-1)96A4B5
Missing patches of hair on arms, Delighted
 
Skills
Art (Creative) 0
Athletics 0
Drive 0
Flyer (Airship) 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Mechanic 0
Melee 0
Pilot 0
Profession (Colonist) 0
Recon 2
Science (Social Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal12
Drifter Wanderer 12
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Alf Saxon Rival 1 2 2 0 Ayansh'i (M/61)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Assigned to an urbanised planet torn by war.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 26 Hermon Hall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 26 Became a Drifter (Wanderer).
3 27 Find valuable salvage.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Voluntarily left Wanderer
4 30 Failed to qualify for Colonist (Citizen).
4 30 Submitted to the draft.
4 30 Became a Scout (Courier).
4 31 Psychologically damaged by Hermon Hall's time in the scouts.
5 31 Failed to qualify for Broker (Merchant).
5 31 Returned to Drifter (Wanderer).
5 32 Offered job by a patron. Now owe him a favor.
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