Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Herschel Lewis have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Psychologically damaged by Herschel Lewis's time in the scouts. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Victim of a crime |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
29 |
Attempted a risky adventure and was injured. |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |