Hershel Quaman  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 35 M 3 (-1) 4 (-1) 2 (-2) 8 (0) 11 (1) 5 (-1)3428B5
Well Grounded, Heavy hearted, Dreary
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Melee 0
Profession (Hostile Environment) 0
Recon 0
Science (Space Sciences) 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Citizen Corporate 11
Drifter Barbarian 03
Citizen Colonist 01
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Hershel Quaman's work ends up coming home with Hershel Quaman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Citizen (Corporate).
2 22 Hershel Quaman is rewarded for Hershel Quaman's diligence or cunning.
2 24 Promoted to Citizen (Corporate) rank 1.
3 24 Voluntarily left Corporate
3 24 Failed to qualify for Infantry (Army).
3 24 Became a Drifter (Barbarian).
3 28 Attempted a risky adventure and was injured.
3 28 Lightly injured, no permanent damage. Fully recovered.
4 28 Continued as Drifter (Barbarian).
4 29 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 29 Switched to Citizen (Colonist).
5 31 Nearly killed. Owe 8,750 for medical bills.
6 31 Returned to Drifter (Barbarian).
6 35 Injured. Fully recovered. Owe 2,500 for medical bills.
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