Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hershel Quaman's work ends up coming home with Hershel Quaman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
Hershel Quaman is rewarded for Hershel Quaman's diligence or cunning. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Voluntarily left Corporate |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Switched to Citizen (Colonist). |
5 |
31 |
Nearly killed. Owe 8,750 for medical bills. |
6 |
31 |
Returned to Drifter (Barbarian). |
6 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |