Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Hluyu Easair's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Hluyu Easair's ancestral territory is 10. |
0 |
0 |
Hluyu Easair is the second son. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Envoy (Spy). |
1 |
18 |
Develop a taste for hunting. |
2 |
18 |
Continued as Envoy (Spy). |
2 |
20 |
Spend time in diplomatic circles. Gain an Ally. |
3 |
22 |
Continued as Envoy (Spy). |
3 |
25 |
Attend a clan council on the homeworld. Gain a Contact there. |
3 |
26 |
Promoted to Envoy (Spy) rank 1 with the new title Junior Envoy. |
4 |
26 |
Continued as Envoy (Spy). |
4 |
27 |
Moved to a new world. |
4 |
30 |
Promoted to Envoy (Spy) rank 2 with the new title Envoy. |
5 |
30 |
Continued as Envoy (Spy). |
5 |
31 |
Fail in a difficult assignment because of the manipulations of another Envoy. Gain him as a Rival. |
6 |
31 |
Failed to qualify for Leader (Military Officer) and became a Yohai (outcast). |
6 |
31 |
Became a Outcast (Trader). |
6 |
32 |
Lightly injured, no permanent damage. Fully recovered. |