Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Hobert Askew's ship is damaged, and Hobert Askew have to hitch-hike Hobert Askew's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Gained a contact. |
3 |
25 |
Continued as Marine (Star Marine). |
3 |
26 |
Hobert Askew is ordered to take part in a black ops mission that goes against Hobert Askew's conscience. Gain the lone survivor as an Enemy. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
32 |
Attacked by enemies that Hobert Askew easily defeat. |
5 |
32 |
Gain Enemy if Hobert Askew don't already have one. |