Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Irene Shea easily defeat. |
1 |
22 |
Gain Enemy if Irene Shea don't already have one. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
A police detective or rival criminal forces Irene Shea to flee and vows to hunt Irene Shea down. Gain an Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
28 |
Irene Shea's business expands, Irene Shea's corporation grows, or the colony thrives. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
Irene Shea gain experience in a technical field as a computer operator or surveyor. |