Crewman Jar Suthmeer  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 35 M 9 (1) 10 (1) 8 (0) 7 (0) 4 (-1) 5 (-1)9A8745
Quiet, Ambitious
 
Skills
Animals 0
Broker 1
Deception 1
Drive 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Investigate 1
Persuade 1
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Army Cavalry Private01
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Leland Walters Enemy 0 3 1 0 Ne Kraeda ren Kelva (M/15)
Marlene Pandy Enemy 0 3 0 4 Ne Kraeda ren Kelva (F/71)
Douglas Frazier Enemy 0 3 1 3 Ne Kraeda ren Kelva (M/70)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Go undercover to investigate an enemy.
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 25 Accepted a deal with criminal or other figure under investigation.
3 25 Became a Army (Cavalry) with the new title Private.
3 27 Unit is slaughtered in a disastrous battle, for which Jar Suthmeer blame Jar Suthmeer's commander. Gain commander as Enemy.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Smuggle illegal items onto a planet.
5 31 Continued as Merchant (Merchant Marine).
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