Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Expand the field of Athletics (Strength), but gain a Rival in Jefferson Wagner's former tutor. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Colonist (Citizen). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Make an unexpected connection outside Jefferson Wagner's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Jefferson Wagner's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |