Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Jeremy Maiden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Jeremy Maiden's work ends up coming home with Jeremy Maiden, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
26 |
Made lifelong friends. Gain 3 Allies. |
3 |
29 |
Graduated. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |